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TankX
Slow Tick · AVAILABLE NOWONLINE

TankX

Real-time tank combat, built server-side.

Descended from the top-down tank game that ran as Battlefield on Bonus.com, then playbattlefield.com, and lives on today as TankPit — rebuilt as a server-authoritative simulation with persistent worlds.

Best on desktop. Open tickgaming.com on your computer to get the launcher.

ABOUT

Real-time tank combat, built server-side.

TankX is top-down tank combat where every shell, every track mark, and every hit is decided by the server, not your machine. Matches run on a fixed tick, so what you see is what actually happened — no client-side guessing, no rubber-banding, no "but I shot first." Line up the turret, commit to the shot, and live with it.

HIGHLIGHTS
  1. Server-authoritative simulation — the server runs the match, clients only render it.
  2. Deterministic ticks — the same inputs always produce the same battle, on every platform.
  3. One account everywhere — your Tick Gaming profile follows you from desktop to web.

From Battlefield on Bonus.com to TankPit to TankX

If you grew up on a slow, top-down, team-colour tank game played in a browser, you were probably playing Battlefield. It debuted on Bonus.com in 1997, later moved to its own domain at playbattlefield.com, and ran there until it was shut down in 2008 — taking with it a game that had no sequel and no store page to find it by afterwards.

By then the name itself was a problem: "Battlefield" had come to mean Electronic Arts' first-person-shooter series, which has no connection to the tank game beyond the word. So when fans rebuilt the original in 2012 it came back under a new one — TankPit, at tankpit.com — run by its own team, and still played today.

TankX is the next entry in that line rather than another copy of it. The shape is the one players already know: pick a team colour, drop into a world that is already running, and live with the orders you gave a tick ago. What's underneath is new — a server-authoritative simulation with persistent worlds, native clients for macOS, Windows and Linux, a browser build, and one Tick Gaming account across all of them.

Tick Gaming is not affiliated with TankPit, with Bonus.com, or with Electronic Arts. TankX is its own game, built from scratch by people who played the original.

How TankX plays

Fuel is your health. Moving, teleporting, firing, laying a mine and sweeping the radar all spend it, and the only way to get it back is to find it — canisters hidden around the map, or fuel a teammate chose to drop where someone would need it. Run dry and your tank is out until it respawns.

Mines and radar are where the real conversation happens. A mine is a bet about where someone will drive in the next few minutes; a radar sweep is what tells you whether you are about to drive into somebody else's bet. Neither is free, so both are decisions rather than reflexes.

A world is not a match. TankX worlds run for days or weeks at a time on a tick longer than a second — you give orders in real time, the server resolves them on the tick, and the board you come back to tomorrow is the one you left. Points accumulate into a rank you keep climbing across every world you fight in, not a scoreboard that resets at the end of a round. That is what "Slow Tick" means in the Tick Gaming catalog: a game you read, not a game you out-twitch.

What's new, and what's deliberately the same

The same: the pace, the fuel economy, mines and radar, team colours, the top-down board, and the feeling that the move deciding this fight was one you made three ticks ago.

New: the server decides everything. Every shell, hit and track mark is resolved by the simulation rather than by your machine, so there is no client-side guessing and nothing to desync — the same inputs produce the same battle on a Mac, a PC, a Linux box or in a browser tab. Your Tick Gaming profile is the same account on all of them, and the desktop launcher keeps the install current for you.

QUESTIONS

Is TankX the same game as TankPit?

No. TankPit is a separate, fan-made restoration of the original Battlefield, run by its own team at tankpit.com, and it is still going — if the 1997 game is specifically what you want, that is where to find it. TankX is an independent game in the same lineage, with its own simulation, its own code and its own accounts. Tick Gaming has no affiliation with TankPit.

What happened to playbattlefield.com?

Battlefield debuted on Bonus.com in 1997 and later moved to playbattlefield.com, which ran until the game was shut down in 2008. The domain no longer hosts it. Fans revived the original in 2012 as TankPit; TankX is a newer game in the same line.

Why isn't it still called Battlefield?

Because that name now means an unrelated first-person-shooter series from Electronic Arts, which shares nothing with the tank game but the word. The 2012 revival rebranded to TankPit for the same reason. This one is TankX.

Is there a modern version of the old Bonus.com tank game?

Two, in different senses. TankPit is the restoration — the original game, rebuilt faithfully and still running at tankpit.com. TankX is the continuation — the same genre and pace, redesigned around a server-authoritative simulation, persistent worlds and native desktop clients. Both descend from the same 1997 game.

What do I need to play TankX?

A Tick Gaming account, which is free and works across every Tick Gaming product. Play in the browser at tankx.tickgaming.com, or install the desktop launcher for macOS, Windows or Linux. Multiplayer also needs a display name set on your profile — that is what other players see, instead of your email address.

DETAILS
Category
Slow Tick
Tick rate
> 1.00s
Platforms
macOS, Windows, Linux, Web
Status
Available now
Servers
TankX servers are online.